.NET Developer & C Developer & C# Developer & C++ Developer & Lead Engineer
Overview
Short Summary
The candidate is a driven software engineer with 5 years of experience in .NET and game development. He has worked on various projects including application, game, mobile, and web development. The candidate is focused on delivering quality results and is always eager to learn new techniques and technologies. He aspires to become an expert in game development and the .NET field, with expertise in Microsoft technologies such as Azure and ASP.NET.
Work Experience
2022, April – Current Senior .Net software engineer As a Senior .Net Software Engineer, I am responsible for enhancing the current codebase and ensuring its stability. The application downloads and updates geometric data published by another party within the client company. I use Azure DevOps, Visual Studio, C#, .NET, Python, ArcGIS, SonarQube, SQL, Powershell, Git, NUnit, and SCRUM for development.
2022, March – Current Lead developer .NET engineer I have been the maintainer of an internal project's application and codebase for 4 years. As the lead developer, I am responsible for updating and developing the IP. I am also guiding interns and developing the application. I use Azure, Git, Visual Studio, C#, .NET, and Kendo UI for the current application, and for the new version, I am using Azure, Azure DevOps, Visual Studio, C#, and .NET.
2020, October– 2022, January .NET developer I joined a client's team as a .NET developer to expand their existing team. I worked on expanding functionalities within multiple applications and linking legacy applications to new ones. For development, I used Azure, Azure DevOps, AWS, Datadog, C#, .NET, Visual Studio, REST, SCRUM, and Web API.
2019, February– 2020, June .NET agile developer I joined a client's team as an Agile .Net developer to strengthen their team. I worked on expanding and maintaining the client's application, mainly focusing on Front-end and Back-end areas. I used .NET, ASP.NET, C#, Oracle SQL, Javascript, CSS, Windows Server 2012 R2, IIS, Powershell, Web Forms, and Azure for development.
2018, August– 2018, November Motion graphics artist/Unity gameplay engineer I devised a concept to apply Gamification to improve code security within a client's company and created a trailer to present the idea. I then worked as a Gameplay Engineer, responsible for creating functions within the game and bringing designs to functionality. I also handled audio and visual effects. Adobe Audition, After Effects, Illustrator, Premiere Pro, C#, .NET, Unity, and Visual Studio were used for the project.
2018, May – 2018, July Android developer For an internal project, I researched the possibilities of requesting current data from satellites via mobile devices and displaying them. I worked on a proof of concept and made decisions regarding the design and functionalities of the application. Android Studio, Java, and Pencil were used for development.
2018, April – 2018, May Unity Android/iOS developer I ported a 3D application to mobile platforms (Android and iOS) for the asset management team iAMLAB. I provided the source of the data and assisted in optimizing the backend. Development involved C#, .NET, Unity, and Visual Studio.
| Employee | 6000 € / Per month |